Destination CLM

It seems that CLM is the place to take that next step in your agency career as of late, if the trio of new hires they recently announced is to be used as an indicator.

Senior account manager Josh Mercaldo moved to CLM from Drake Cooper, where he spent the past decade as an account director.

Greg Montemurro joined CLM’s creative team as a digital art director, after spending time with shops such as Foerstel, Stoltz Marketing Group, and Wire Stone.

Digital media manager Ben Adams moved to CLM from DaviesMoore, where he was most recently a senior digital marketing and media strategist.

Congratulations to all.

Job openings at Drake Cooper

We got word recently of a couple new job openings at Drake Cooper:


Art Director

YOU: Strategically-minded-Art Director/Designer-rock star-type person. Highly developed collaborative muscles and concept chops with mad execution skills. Comfortable living and playing in the digital world. Fluent in geek, gradient, GFX and glass half-full vernacular. Not afraid to throw ROI into a sentence, between FTW and a fist bump. Have the talent to backup a huge ego, but you don’t have one. Passionate, driven, curious, resourceful, inventive, friend, problem solver.

US: We have mad love for advertising. We have mad love for advertising. We have mad love for ADVERTISING. And we thrive on creating great work that works. We value drive, debate, breaking trail, please and thank yous, POV, and making things better than we found them. We collaborate fiercely, we play nice and drink beer together. We’re good at what we do, but we’re constantly working to get better, we embrace change, we take risks, we show up, we stay late when we need to and leave early when we can, but we don’t leave anyone hanging. We have your back. We don’t believe in the limitations of titles, we dedicate time to learn and grow. We are artists, nerds, hackers, gamers, coders, storytellers, strategists, analysts, and makers. We don’t work for Drake Cooper, we are Drake Cooper.

Production Artist

How good are you at bringing things to life? Do you need a castle and lots of wires and a lightning storm? Or can you pretty much do everything with a Mac? We’re looking for a killer production artist with proven experience. Someone who has mad attention to detail, and can keep their head when things in the lab don’t go as planned. Strong typographic and layout skills are a must and outstanding organizational skills are a given. Lab coat and goggles not required.


Full details about both positions, and how to apply, can be found via their respective links.